AI Insights · Timothy · October 2021
Top 5 Character Collection Games on iOS in Malta, Q3 2021
Discover the performance trends of the top 5 character collection games on iOS in Malta during Q3 2021, including weekly downloads and revenue insights.
Throughout Q3 2021, the character collection games category on iOS in Malta showcased interesting trends in both downloads and revenue. Here's a detailed look at the performance of the top 5 games in this category, based on data from Sensor Tower.
Coin Master experienced a fluctuating trend in weekly revenue. Starting at approximately $2K at the beginning of July, the revenue dipped to around $1.1K by mid-July, then saw a peak of about $2K in mid-August, before settling at roughly $1.7K by the end of September. Weekly downloads varied significantly, reaching a high of 31 in late August but dropping to as low as 4 in early September.
State of Survival: Zombie War showed a similar pattern with its weekly revenue. It began with around $700, peaked at $1.1K towards the end of July, and then saw a notable decline to $228 in mid-September, ending the quarter at approximately $443. Downloads for this game were generally low, peaking at 35 in early September but mostly hovering in the single digits or low teens.
Pokémon GO displayed a more stable revenue trend with notable peaks. The game started with $385 in late June, surged to $1K in mid-July, and fluctuated around $400-$900 through the rest of the quarter. Weekly downloads for Pokémon GO also showed variability, peaking at 147 in mid-July and hitting a low of 27 by the end of September.
Toca Boca World demonstrated strong revenue performance with significant peaks. Starting at $221, it reached $777 in early August and saw another high of $802 at the end of August, before closing the quarter with $272. Weekly downloads were relatively stable, peaking at 78 in mid-July and maintaining a consistent range between 30 to 75 throughout the quarter.
Clash of Clans exhibited a mix of revenue trends. The game started with $686 at the end of June, then fluctuated with notable peaks at $1K in early August and $922 at the end of August, ending the quarter at $562. Downloads for Clash of Clans showed a more stable trend, peaking at 48 in the last week of September, while maintaining a steady range between 11 to 41 throughout the quarter.
For more detailed insights and data on the performance of these character collection games, visit Sensor Tower.